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NEWS & PATCH NOTES
Update v1.0
Combat & Rings Overhaul
Flat weapon damage, rebalanced enhancer rings, and Magic Hit Ratio now scales with MAG.
Read full notes →

A big pass on how combat numbers feel:

- Flat weapon damage — every weapon now hits for a single fixed number instead of a random range. The value equals the weapon's old average, so DPS is unchanged; hits just no longer swing high/low. STR/Agi/Dex, +Physical-Damage gear, weapon upgrades, crits and berserk still scale on top.
- Enhancer rings rebalanced — Magic: Wizard +5 / Mage +10 / Grand Mage +15 / Arch Mage +20 / Channeling +25 (also boost Battle-Staffs). Physical: Ogre +40 / Demon +50 / Xelima +70 / Abaddon +100 / Dragon +125.
- Emerald Ring now absorbs 10% magic damage vs all elements (was 20%) and still wears out with use.
- Magic Hit Ratio now scales with MAG instead of INT: +1.15 hit chance for every point of MAG above 50. Your current bonus shows on the Character (F5) Mag tooltip.

New
Elite Gear Grants Stats
Elite Plate +20 STR · Elite Hat +20 MAG · Archer Hood +20 AGI — shown in item tooltips and your Character (F5) panel.
Read full notes →

Three Elite pieces now grant a stat bonus while equipped:

- Elite Plate — +20 STR
- Elite Hat — +20 MAG
- Archer Hood — +20 AGI

The bonus is shown both in the item tooltip and on your Character (F5) panel, so you can see the boosted total at a glance.

Fixes
Stability & Guild
Naked-on-relog resolved, live guild emblem updates, and Paralyze is now blocked by Protection From Magic.
Read full notes →

- Naked-on-relog fixed — after relogging, changing an equipped item no longer makes your character appear naked.
- Guild emblem & name now show instantly for members who just joined, and update live on join / leave / kick / icon change for everyone nearby.
- Paralyze no longer goes through Protection From Magic (or Absolute Magic Protection) — those now block it.
- Casting with a shield is no longer possible (re-equipping a shield mid-cast no longer lets the spell fire).
- Floating damage from area / multi-hit magic now shows every hit instead of merging equal hits into one number.

Quality of Life
Cleaner UI
Charisma renamed to Agility, minimap stays on-screen (right-click to snap), and Safe Mode now shields allies from your own AoE.
Read full notes →

- Charisma renamed to Agility (Agi) across the whole UI.
- Minimap can no longer be dragged off the screen — it always stays fully visible. New: right-click the minimap to snap it to the nearest corner.
- Safe Attack Mode now fully shields allies and yourself from your own area magic: while in Safe Mode your AoE spells no longer damage, knock back, drain SP, or freeze same-faction allies or yourself.
- Guild notifications in the chat log: a welcome message when a member joins, a notice when a guildmate logs on, and a notice when you are kicked.

Ready
v1.0.0

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